Karamba3D 1.3.3
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Karamba3D 1.3.3
English 英文
Search
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K
Welcome to Karamba3D
1: Introduction
1.1: Installation
1.2: Licenses
2: Getting Started
2: Getting Started
3: In Depth Component Reference
3.1: Model
3.2: Load
3.3: Cross Section
3.4: Material
3.5: Algorithms
3.6: Results
3.7: Export 🔷
3.8 Utilities
3.8.1: Mesh Breps
3.8.2: Closest Points
3.8.3: Closest Points Multi-dimensional
3.8.4: Cull Curves
3.8.5: Detect Collisions
3.8.6: Get Cells from Lines
3.8.7: Line-Line Intersection
3.8.8: Principal States Transformation 🔷
3.8.9: Remove Duplicate Lines
3.8.10: Remove Duplicate Points
3.8.11: Simplify Model
3.8.12: Element Felting 🔷
3.8.13: Mapper 🔷
3.8.14: Interpolate Shape 🔷
3.8.15: Connecting Beams with Stitches 🔷
3.8.16: User Iso-Lines and Stream-Lines
Troubleshooting
4.1: Miscellaneous Questions and Problems
4.2: Support
Appendix
A.1: Release Notes
A.2: Background information
A.3: Bibliography
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3.8 Utilities
Karamba3D comes with many additional components that are helpful for setting up your definition. Here all the utility components are explained.
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3.7.1: Export Model to DStV 🔷
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3.8.1: Mesh Breps
Last modified
3yr ago